This was a game that I worked on in while I was in College. I stopped development sometime after College finished. I might pick it up again one day, we’ll see. This game was made in Java using an engine made from scratch. The renderer is a 2D software renderer that was capable of rendering approximately 60,000 sprites in 16 ms. The environment sprites are taken from somewhere but I honestly can’t remember where. The player sprite was taken from the Mojang game “Catacomb Snatch”.
Thanks to:
For helping and being a part of it. =)