Whack-a-Weed is a competetive “Whack-a-Mole” style game made for Android where you must tap the plants away in your garden.
This game was made at Brains Eden 2016. This was the best Game Jam game I had ever made at Brains Eden. We submitted with approximately 40 minutes to spare. We liked the game so much that we wanted to put the game on Google Play but ultimately never did.
I was responsible for core gameplay mechanics (such as the plant-whacking) as well as importing animations into Unity (I had to learn how it worked as I had never worked with it before) and some small polish elements.
Big thanks to:
for also working on the game and being a part of the team. You guys are awesome.